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TOTTEUR is a 3d engine, it supports opengl and software (not connected yet) rendering of BSPs. It also includes a particle system (wip) and supports hierarchical bones for character deformation. Terrains (ROAM) will be integrated soon. See the readme for more information.

You can contact us at supradyne@fr.st, more supradyne stuff at http://www.supradyne.fr.st.